Top 10 Most Overrated Cards in Commander MTG – 6. Chaos Warp

I understand that red doesn’t have great removal for enchantments and can sometimes struggle with big creatures, but… really? Is this the best we can do? Getting around indestructibility is nice, of course, but shuffling away a threat only to have it replaced by something even bigger and scarier is the worst feeling in the world and happens all-too-often with this card. I get it, it’s fun and exciting and can result in chaos, and that is a very legitimate reason to play this card. What I don’t agree with is that this card is actually good. It’s not. It’s actively bad, and unless you’re playing it for the fun and the excitement and the chaos, you should cut it from your deck and play an actual removal spell.

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